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Licensing of Aircraft Created in Plane Maker

#Stec 50 autopilot sensitivity how to
Note that information on how to add aircraft to X‑Plane can be found in Chapter 7 of the X‑Plane 9 (Desktop) manual, or in Chapter 4 of the X‑Plane 11 (Desktop) manual. ’s “ Download Manager” page is a good place both to upload and download these planes. Planes created by others can also be downloaded and used in the simulator.
#Stec 50 autopilot sensitivity zip file
zip file of all the components of the airplane and distribute that ZIP on the Internet for others to fly. These files are then opened and flown in the X‑Plane simulator.
#Stec 50 autopilot sensitivity simulator
Once all the physical specifications of the airplane have been entered (e.g., weight, wing span, control deflections, engine power, airfoil sections, etc.), the X‑Plane simulator will predict how that plane will fly in the real world it will model the aircraft’s performance just like it does for X-Plane’s built-in aircraft.Īirplanes are saved in Plane Maker just as one would save a word processing document. Using this software, nearly any aircraft imaginable can be built. Plane Maker is a program bundled with X‑Plane that lets users design their own aircraft.
#Stec 50 autopilot sensitivity manual
We recommend that users consult the Glossary of Terms found at the end of this manual for reference as needed. Modifying an Aircraft’s Properties, Section “ Setting the Weight and Balance”įollowing the chapter Performing a Test Flight, your aircraft would be at least tested, and you could go back through the sections you skipped as necessary. Working with the Aircraft’s Systems, Section “ Creating the Engines” If instead you’re coming to this manual as a guide for a complete walkthrough to creating your first aircraft, it probably makes sense to read through in this order: If you’re already a master of Plane Maker, it probably makes sense to just keep this document around for reference. The best way to use this manual depends on what you need from it. Instead, they have released the images under Creative Commons licenses, allowing anyone to use the photos so long as they comply with the applicable license.įor the most part, this manual assumes basic knowledge of the X‑Plane user interface-in particular, it assumes knowledge of how to open and fly an aircraft. The images’ creators we credit do not endorse either Laminar Research (creators of X-Plane) or the manual itself. Throughout the manual, we make use of images from Wikimedia Commons, a database of some 8 million freely usable media files. This means you are free to copy, share, and adapt the works so long as you give Laminar Research (creators of X-Plane) credit and release your work under a similar license. This manual, like all X‑Plane documentation, is released under the Creative Commons Attribution-ShareAlike 2.5 license.
#Stec 50 autopilot sensitivity pdf
For a PDF version of this manual, use an HTML to PDF converter such as. To search for a specific term or set of words, press “ctrl” (“command” on a Mac) + “f” to be taken to the term anywhere in the document. The Table of Contents is also cross-referenced click on the section you’re looking for to travel there instantly. Throughout this text, there will be cross-references to other parts of the manual, as well as hyperlinks to web pages. The latest version of the manual will always be available from the X‑Plane Developer web site. This is version 11.50 of the manual to Plane Maker.

